Games such as Half-Life 2 that only need pixel shader 1.3 as an optional feature will NOT be listed here. The following is a second list of computer games that require DirectX 8.1 programmable Pixel Shader 1.3 support to run, eg.
* Winning Eleven/ Pro Evolution Soccer series on PC (although playable frame rates are possible with a Geforce 4 MX if used with a fast enough CPU) * Tom Clancy's Splinter Cell: Pandora Tomorrow (can be launched with 3D-analyze) * Tom Clancy's Splinter Cell: Chaos Theory
* Toca Race Driver 3 (launches, but isn't playable) * The Lord of the Rings: The Battle for Middle-Earth II * Star Wars: Republic Commando (works with some texture problems) * Silent Hill 4 (can be launched with 3D-analyze - Performance > force SW TnL, Hardware Limits(cap bits) > all, Vendor ID 0, Device ID 0, ANTI DETECT MODE > shaders and textures ). * Silent Hill 3 (can be launched with 3D-analyze) * Psychonauts (can be launched with 3D-analyze) * Pirates of the Caribbean: The Legend of Jack Sparrow * Marc Ecko's Getting Up: Contents Under Pressure * Lego Star Wars II: The Original Trilogy * ' (Missing Effects and not officially supported.) * Heroes of Might and Magic V: Tribes of the East * Heroes of Might and Magic V: Hammers of Fate Use skip pixel shaders options, force 100 Hz, check performance mode, force SwTnL Tested on Intel 865 onboard graphics)
* Devil May Cry 3 (Works with 3D Analyzer confirmed. * Deus Ex: Invisible War (Does not work with 3D Analyser) * The Chronicles of Riddick: Escape from Butcher Bay * The Chronicles of Narnia: The Lion, the Witch and the Wardrobe * Call of Cthulhu: Dark Corners of the Earth Users of graphics cards such as GeForce 4 MX will therefore not be able to run Silent Hill 3, but will run Half-Life 2 without problems. Games such as Half-Life 2 that only need pixel shader 1.1 as an optional feature will NOT be listed here. This is the list of computer games that require DirectX 8.0 programmable Pixel Shader 1.1 support to run, eg.